![]() ![]() Some may incorporate the use of pressure pads or other utility technology. Players can experiment with servos in a number of ways. It can either open a door or close a door depending on the option selected in its menu. A servo will usually open a door when an entity is in front of it.Ĭhaining multiple servos together will cause them to all open simultaneously whenever a signal to open any one of them is received. The red light will shine green when it is activated. The servo can be connected to all types of door which include road gates, but exclude normal doors. The door servo further requires a connection to a Door Control System manually operated by a guard, although a Door Timer or other customized circuit can also operate the servo. If the door is placed horizontally, then the servo must be rotated respectively to match. The servo will display a flashing yellow lightning bolt if it is not being provided with an electrical connectionĭoor servos will only work if, like in the adjacent image, the grey cog is placed directly on top of the chosen door. The servo will however need a direct electrical cable connection if it is outdoors. They also require an electrical connection which can be provided by being in close proximity to an electric cable. Door Servos are utilities that enable the automated opening and closing of all doors (excluding a standard yellow door). The door servos are unlocked in the Bureaucracy tab, under Remote Access. Door Servos are utilities that enable the automated opening and closing of all doors (excluding a standard yellow door). ![]()
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